PlayStation Access controller review – an accessibility Swiss Army knife

The PlayStation Access controller is Sony’s first venture into accessible gamepads, and the culmination of years of research and work, previously going under the codename Project Leonardo. It’s an unusual-looking gamepad, but one that possesses a host of different talents and features, and promises flexibility and ease of use at every turn. 

At the heart of the Access controller’s goal is the drive to redress the imbalance of adaptation and controls in gaming: where players have to adapt to the demands of a controller rather than a controller adapting to the needs of a player – the latter of which has never really happened before. 

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This post originally appeared on TechToday.

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