Team Cherry just fixed a bug with the original Hollow Knight, . That game came out a full nine years ago, so it’s pretty impressive that the dev team is still cranking out updates.
Spoilers follow, but it’s been nine years so whatever. The update involves a glitch regarding an attack from The Radiance, one of the final bosses of the game. At later stages, she tosses out these honing balls of light. These are difficult to avoid on their own, but a glitch made it so the balls of light occasionally lingered in the air after finishing. This added yet another way for the player to take some damage and led to numerous unnecessary deaths.
This has now been fixed. The patch notes “fixed Radiance’s orb attack hitbox lingering slightly longer than intended if the orb expires in the air.” This is great news for brand-new players and frustrating news to people who have been trying to avoid those lingering orbs for the better part of a decade. Better late than never, right?
We don’t know why the company tackled this particular issue right now. It could be that the success of the , Hollow Knight: Silksong, has been driving new players to the original release. It’s also possible they just now got around to it. Today’s patch includes other stuff, like raising the volume when navigating the inventory and adding more journal notification icons. Team Cherry isn’t Ubisoft or Nintendo. It’s a relatively small team.
The team for Silksong as well. Team Cherry recently language options, for some. It’s also busy working on the game’s first major DLC expansion, .
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